Design is making decisions and packaging as a whole.

Writing is design – it’s packaging ideas.

Hitchcock pioneered the idea of storyboarding in film.

emery / 2008-03-08 22:16:14

Design is a present

  • It’s an unintentional useful discovery that you make.
  • Gruber’s present theory
    • People who like to open their presents early and sneak a peek
    • People who like to wait for the experience of the present
  • Apple is designing for Christmas
  • How the fuck do you do that?
    • Has a lot to do with screwing up a lot

emery / 2008-03-08 21:35:55

The Plea Bargain

Design is likea plea bargain – you can’t guarantee great design, so often mgrs will take the safe design to avoid the risk

A logo derives its meaning from the quality of the thing it symbolizes, not the other way around

emery / 2008-03-08 21:55:56

Design

“Reflects the spirit of the company” = “I want a pony”

Pony requests

Pixel perfect mock-ups

10 to 3 to 1
  • Start with ten designs, and then iterate down to 3, then eventually own to 1
  • Get a lot of room to design from the beginning.

The Pony Meeting

emery / 2008-03-08 21:43:03

Designers are expected to be clever, which can be problematic. Don’t have to be clever – check out the Apple logo.

emery / 2008-03-08 22:08:14

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